Patch 1.1.0
Changes since 1.0-asia-launch
This is a recreation not the official release
Solar transcendence: activation at 3/5/7/9 Solar dice; always active at seven dots; transcendence using three three-dot Fire dice.
Hard co-op: unlocked after clearing Normal; stronger bosses, Leon, and a chance of Solar cores every 100 kills.
Hard modifiers: a one-second delay on stagger effects, 50% reduction in HP-based damage, and instant kills applying only below 30% target HP.
Rift Shop: coins from bosses and SP Golems; listings for common, rare, and legendary effects.
Dice tree changes
Nature
Solar Dice
- New node (dice, nature branch)
- Now connects from Fire Range Up
- Now connects from Burn
Solar Enhancement
- New node (minor_dice_perk, nature branch)
- Now connects from Solar Dice