Patch notes

Patch 1.1.0

Changes since 1.0-asia-launch

This is a recreation not the official release

Solar transcendence: activation at 3/5/7/9 Solar dice; always active at seven dots; transcendence using three three-dot Fire dice.

Hard co-op: unlocked after clearing Normal; stronger bosses, Leon, and a chance of Solar cores every 100 kills.

Hard modifiers: a one-second delay on stagger effects, 50% reduction in HP-based damage, and instant kills applying only below 30% target HP.

Rift Shop: coins from bosses and SP Golems; listings for common, rare, and legendary effects.

Dice tree changes

Nature

  • Solar Dice

    • New node (dice, nature branch)
    • Now connects from Fire Range Up
    • Now connects from Burn
  • Solar Enhancement

    • New node (minor_dice_perk, nature branch)
    • Now connects from Solar Dice

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