Patch notes

Patch 1.1.6

Changes since 1.1.5

1.1.6 Update Notice

October 30, 2026

1. New Common Dice Update - 'Distortion Dice' (Chaos)

  • Gains stacks whenever Dice are merged on the field.
  • When Distortion Dice are merged, fires 'Distortion' based on the number of stacks.

Distortion

  • Reduces the movement speed of Monsters within the area.
  • The reduction increases further at higher stack counts.

Exclusive Effects

  • Increases the base movement speed reduction.
  • Increases Skill DMG taken by Monsters on Distortion.
  • Gain 1~3 stacks when merging Dice.

2. Rift Sweep Event

  • Round 1 : 2026-10-31
  • Round 2 : 2026-11-05

How to Participate

  • Earn 'Rift Sweep Coin' based on the kill count in Co-op
  • Rift Sweep Coins can be obtained for every 1000 kills.
  • Use Rift Sweep Coins to play the minigame.
  • Slaughter Seals can be obtained from the minigame.
  • Exchange the Seals for various items at the Exchange Shop.

Kill Race

  • Kills counted toward the Kill Race are unaffected by multipliers.
  • The Kill Race consists of two rounds held over five days. Rank high to earn amazing rewards!

Ranking Rewards

  • Ranking rewards will be given to players ranked 1st~100th.
  • An 'Icon' will be awarded in Round 1, and a 'Frame' in Round 2.
  • Rewards will be distributed after the final tally once the event has ended.

3. Beginner Support Feature Update

  • Unlimited Dice Tree resets have been added for beginner Dicers.
  • Upon reaching 650 kills, the feature will be provided for 48 hours along with a 1.5x Speed Play benefit.
  • A beginner tag has been added.

4. 'Skill Power' System added

  • A new stat, 'Skill Power' has been added.
  • Skill Power increases Dice Skill DMG.
  • The amount applied to each Dice varies depending on its Skill multiplier.
  • Dice without a Skill multiplier are not affected by Skill Power.
  • Skill Power can be increased through the new Dice Tree passive Node, 'Dice Skill Power'.

5. Balance Adjustments & Other Improvements

  • (Arena) HP of certain Monsters have been adjusted.
  • (Arena) When the 'Wail of Torment' Tactical Effect is applied, Bosses that do not use a Skill upon death will no longer appear.
  • (Co-op: Hard) Monster HP has been rebalanced.
    • The final HP remains unchanged.
  • During Co-op or Arena, the Dice information display can be adjusted in Settings.

Dice tree changes

Chaos

  • Amplified Distortion

    • New node (major_dice_perk, chaos branch)
    • Now connects from Distortion Slow
  • Distortion Dice

    • New node (dice, chaos branch)
    • Now connects from Decay Dice
  • Distortion Slow

    • New node (minor_dice_perk, chaos branch)
    • Now connects from Distortion Dice
  • Infinite Distortion

    • New node (major_dice_perk, chaos branch)
    • Now connects from Distortion Slow

Engineer

  • Engineer Upgrade Discount

    • New requirement: needs 30 engineer points

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